Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Allie Larson is chosen to represent Allie Larson's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
A notable academic consults with Allie Larson about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Allie Larson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
33 |
Failed to qualify for Free Trader (Merchant). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
During a battle, defeat or victory depends on Allie Larson's actions. Allie Larson actions lead to an honorabe discharge. |
6 |
34 |
Failed to qualify for Courier (Scout). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Allie Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
39 |
Find valuable salvage. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Gain Enemy if Allie Larson don't already have one. |
9 |
45 |
Continued as Drifter (Scavenger). |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
52 |
Allie Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired. |
11 |
54 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |