Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
Public opinion turns on Arley Terry. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies that Arley Terry easily defeat. |
3 |
26 |
Gain Enemy if Arley Terry don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find Ancient Technology. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
39 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Risk Arley Terry's fortune on a possibility lucrative deal and win. |
9 |
50 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
53 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
55 |
Arley Terry is sent to a new community or parish to preach The Word among the poor. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Arley Terry accepted an offer of inducements to betray Arley Terry's faith. Gain 880,000 in cash. |
13 |
62 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Retired. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |