Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Armando Raycraft spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Psychologically damaged by Armando Raycraft's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Armando Raycraft's ship is damaged, and Armando Raycraft have to hitch-hike Armando Raycraft's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
33 |
Caught cheating in some fashion, advancing Armando Raycraft's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
33 |
A disaster or war strikes. |
4 |
33 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
33 |
The planetary government interferes with Armando Raycraft's research for political or religious reasons. Armando Raycraft continue working openly and gain an Enemy. |
4 |
33 |
Gain an Enemy |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
37 |
Voluntarily left Field Researcher |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Armando Raycraft's business or ship thrives. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
46 |
Embroiled in legal trouble. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
51 |
Armando Raycraft's business or ship thrives. |
9 |
53 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
53 |
Voluntarily left Free Trader |
10 |
53 |
Became a Drifter (Wanderer). |
10 |
57 |
Lost eye or limb. Owe 2,500 for medical bills. |
11 |
57 |
Failed to qualify for Broker (Merchant). |
11 |
57 |
Submitted to the draft. |
11 |
57 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
58 |
Go undercover to investigate an enemy. |
11 |
59 |
Crime pays off. Gain victim as Enemy. |
11 |
61 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Voluntarily left Law Enforcement |
12 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
63 |
Armando Raycraft faith enjoys an explosion of popularity largely thanks to Armando Raycraft's efforts. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
65 |
Forced to continue current assignment. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Believer (Missionary/Humanitarian). |
13 |
69 |
Opponents of Armando Raycraft's belief system ambush Armando Raycraft. |
13 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Retired. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Good fortune. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |