Retired Captain Artie May  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 92 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 5 (-1)111895
Possessive
 
Skills
Advocate 1
Art (Presentation) 0
Astrogation 1
Athletics (Strength) 2
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Heavy Weapons (Man Portable) 0
Investigate 1
Mechanic 4
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain68
Navy Engineer/Gunner Crewman01
Drifter Scavenger 01
Believer Mainstream Believer Initiate13
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Isabel George Ally 3 0 3 2 Pirian (F/31)
Dallas Fowler Contact 2 0 1 5 Pirian (M/13)
Sena Blakely Contact 2 1 1 2 Pirian (F/16)
Melton Thompson Rival 1 1 1 3 Ziadd (M/19)
Beulah Bain Enemy 0 1 1 1 Pirian (F/26)
Joe Middlemiss Rival 0 2 1 1 Tapazmal (M/55)
Elwin Davies Ally 4 0 1 5 Suerrat (M/59)
Howard Rodriquez Ally 4 6 0 3 Pirian (M/28)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Given advanced training in a specialist field
2 22 Continued as Merchant (Merchant Marine).
2 24 Risk Artie May's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Voluntarily left Merchant Marine
3 26 Failed to qualify for Explorer (Scout).
3 26 Submitted to the draft.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 29 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 29 Entered Merchant Academy with the Shipboard curriculum.
4 30 Study Heavy Weapons (Man Portable) as a hobby.
4 33 Graduated.
5 33 Returned to Merchant (Merchant Marine).
5 35 Befriend a useful ally in one sphere. Gain an Ally.
5 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 37 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Artie May's normal circles. Gain a Contact.
6 41 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 41 Continued as Merchant (Merchant Marine).
7 42 Make an unexpected connection outside Artie May's normal circles. Gain a Contact.
7 45 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 45 Continued as Merchant (Merchant Marine).
8 47 A series of bad deals and decisions force Artie May into bankruptcy. Artie May salvages what Artie May can.
8 49 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 49 Continued as Merchant (Merchant Marine).
9 52 Bankrupted by a rival. Gain the other trader as a Rival.
9 53 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
10 53 Continued as Merchant (Merchant Marine).
10 54 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10 57 Forced to muster out.
11 57 Failed to qualify for Courier (Scout).
11 57 Became a Drifter (Scavenger).
11 61 Betrayed by a friend. One of Artie May's Contacts or Allies betrays Artie May, ending Artie May's career. That Contact or Ally becomes a Rival or Enemy.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Retired at age 61.
12 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 65 Continued as Believer (Mainstream Believer).
13 66 Victim of a crime
13 69 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 69 Continued as Believer (Mainstream Believer).
14 70 Artie May is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 73 Aging Crisis. Owe 40,000 for medical bills.
15 73 Voluntarily left Mainstream Believer
15 73 Retired.
15 77 Birth or Death involving a family member or close friend.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 80 A new romantic starts. Gain an Ally.
17 81 Aging Crisis. Owe 20,000 for medical bills.
17 84 Moved to a new world.
18 85 Aging Crisis. Owe 30,000 for medical bills.
18 89 Good fortune.
19 89 Aging Crisis. Owe 30,000 for medical bills.
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