Retired Initiate Arvid Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 92 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 2 (-2)111B42
Weak constitution, Crabby, Jittery
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer (Airship) 1
Gun Combat 0
Jack-of-All-Trades 2
Melee 0
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Agent Corporate Agent Agent12
Agent Law Enforcement Rookie01
Scout Courier 01
Drifter Scavenger 01
Drifter Wanderer 02
Believer Missionary/Humanitarian Project Worker11
Believer Mainstream Believer Initiate13
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Candice Norman Ally 3 0 0 3 Darmine (F/55)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Agent (Corporate Agent).
2 26 Advanced training in a specialist field.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Accepted a deal with criminal or other figure under investigation.
4 28 Failed to qualify for Pirate (Rogue).
4 28 Submitted to the draft.
4 28 Switched to Agent (Law Enforcement) with the new title Rookie.
4 30 Nearly killed. Owe 10,000 for medical bills.
5 30 Became a Scout (Courier).
5 33 Nearly killed. Owe 40,000 for medical bills.
6 33 Failed to qualify for Merchant Academy.
6 33 Switched to Drifter (Scavenger).
6 37 Arvid Gilbert do not know what happened to Arvid Gilbert. There is a gap in Arvid Gilbert's memory.
7 37 Failed to qualify for Artist (Entertainer).
7 37 Switched to Drifter (Wanderer).
7 41 Find valuable salvage.
7 41 Forced to muster out.
8 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 44 A notable academic consults with Arvid Gilbert about a publication or documentary he is working on. Gain a Contact in academia.
8 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 45 Voluntarily left Missionary/Humanitarian
9 45 Returned to Drifter (Wanderer).
9 48 Arvid Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 48 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 52 Arvid Gilbert is sent to a new community or parish to preach The Word among the poor.
10 52 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 52 Continued as Believer (Mainstream Believer).
11 55 Arvid Gilbert is chosen to represent Arvid Gilbert's faith in a vid show or other highly public forum.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Mainstream Believer).
12 57 Arvid Gilbert accepted an offer of inducements to betray Arvid Gilbert's faith. Gain 450,000 in cash.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 68 Accused of a crime.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 71 Good fortune.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 79 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 81 Betrayal. Convert an Ally into a Rival or Enemy.
19 84 Aging Crisis. Owe 50,000 for medical bills.
19 88 Birth or Death involving a family member or close friend.
20 88 Aging Crisis. Owe 20,000 for medical bills.
20 89 Betrayal. Convert an Ally into a Rival or Enemy.
21 92 Aging Crisis. Owe 30,000 for medical bills.
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