Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Victim of a crime |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Gain Enemy if August Meighan don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Attacked by enemies that August Meighan easily defeat. |
6 |
42 |
Gain Enemy if August Meighan don't already have one. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of August Meighan's Contacts or Allies betrays August Meighan, ending August Meighan's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Army (Cavalry) with the new title Private. |
8 |
45 |
Unit is slaughtered in a disastrous battle, for which August Meighan blame August Meighan's commander. Gain commander as Enemy. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
August Meighan come into conflict with a splinter group August Meighan's own religion which maintains August Meighan's version is the wrong one. Gain 3 Rivals. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Victim of a crime. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |