Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Display heroism in battle. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
Assigned to a black ops mission. |
3 |
30 |
Promoted to Marine (Ground Assault) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
33 |
Assigned to the security staff of a space station. |
4 |
34 |
Promoted to Marine (Ground Assault) officer rank 5 with the new title Colonel. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
38 |
A mission goes wrong; Ausdii Lakeur and several others are captured and mistreated by the enemy. Gain Ausdii Lakeur's jailer as an Enemy. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Amnesia. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Became a Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Ausdii Lakeur's life into chaos, forcing Ausdii Lakeur to leave the planet. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Good fortune |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Ausdii Lakeur's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Gained a contact. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Ausdii Lakeur is chosen to represent Ausdii Lakeur's faith in a vid show or other highly public forum. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Ausdii Lakeur faith is shaken. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Voluntarily left Missionary/Humanitarian |
15 |
71 |
Retired. |
15 |
73 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |