Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Bryan Dabs's work ends up coming home with Bryan Dabs, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Bryan Dabs's belief system ambush Bryan Dabs. |
7 |
40 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
40 |
Became a Scout (Surveyor). |
8 |
43 |
Bryan Dabs inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
43 |
Failed to qualify for Journalist (Entertainer). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Switched to Scout (Explorer) with previous rank. |
9 |
47 |
Bryan Dabs's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
10 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
47 |
Became a Drifter (Wanderer). |
10 |
49 |
Drafted into Line/Crew |
10 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
51 |
Became a Navy (Line/Crew) with the new title Crewman. |
11 |
53 |
Abuse Bryan Dabs's position for profit. |
11 |
55 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Navy (Line/Crew). |
12 |
59 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Navy (Line/Crew). |
13 |
61 |
Vessel participates in a diplomatic mission. |
13 |
63 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Navy (Line/Crew). |
14 |
67 |
Special assignment or duty on board ship. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Attempted to change assignments. |
15 |
67 |
Failed to qualify for Flight (Navy). |
15 |
67 |
Continued as Navy (Line/Crew). |
15 |
70 |
Vessel participates in a diplomatic mission. |
15 |
70 |
Gain a contact. |
15 |
71 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Voluntarily left Line/Crew |
16 |
71 |
Retired. |
16 |
72 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Birth or Death involving a family member or close friend. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |