Retired Fighter Carroll Fox  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 92 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 7 (0)111247
Fierce
 
Skills
Admin 1
Animals 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 4
Electronics (Sensors) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Navigation 1
Persuade 1
Profession (Spacer/Crewmember) 1
Recon 0
Science (Physical Sciences/Chemistry) 1
Science (Space Sciences/Cosmology) 2
Science (Life Sciences/Genetics) 2
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Linguistics) 1
Science (Physical Sciences/Physics) 1
Science (Life Sciences/Xenology) 2
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scholar Field Researcher 23
Merchant Merchant Marine Senior Crewman13
Scholar Scientist 57
Believer Holy Warrior Fighter11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Amber Buchannan Ally 2 0 1 2 Ronnin (F/39)
Dudley Webb Contact 1 0 1 1 Tapazmal (M/73)
Chas Tow Ally 4 0 1 5 Trexen (M/41)
A-waka Ke-ka A-wo Ally 4 0 1 1 Bwap (F/22)
Dessie Fawns Rival 0 1 2 5 Tapazmal (F/29)
Dessie Fawns has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 20 Carroll Fox do not know what happened to Carroll Fox. There is a gap in Carroll Fox's memory.
2 20 Became a Scholar (Field Researcher).
2 21 Work for an eccentric but brilliant mentor, who becomes an Ally.
2 24 Promoted to Scholar (Field Researcher) rank 1.
3 24 Continued as Scholar (Field Researcher).
3 25 Make a breakthrough in Carroll Fox's field.
3 28 Promoted to Scholar (Field Researcher) rank 2.
4 28 Continued as Scholar (Field Researcher).
4 32 Advanced training in a specialist field.
4 32 Forced to muster out.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 A good deal ensures Carroll Fox is living the high life for a few years.
6 36 Continued as Merchant (Merchant Marine).
6 37 Make an unexpected connection outside Carroll Fox's normal circles. Gain a Contact.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 42 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 42 Switched to Scholar (Scientist) with previous rank.
8 46 Make a breakthrough in Carroll Fox's field.
8 46 Promoted to Scholar (Scientist) rank 3.
9 46 Continued as Scholar (Scientist).
9 48 Advanced training in a specialist field.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Scholar (Scientist).
10 53 Make a breakthrough in Carroll Fox's field.
10 54 Promoted to Scholar (Scientist) rank 4.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Scholar (Scientist).
11 56 Work for an eccentric but brilliant mentor, who becomes an Ally.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Continued as Scholar (Scientist).
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Scholar (Scientist).
13 66 Work leads to a considerable breakthrough.
13 66 Promoted to Scholar (Scientist) rank 5.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Attempted to change assignments.
14 66 Failed to qualify for Field Researcher (Scholar).
14 66 Continued as Scholar (Scientist).
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
14 70 Forced to muster out.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 70 Became a Believer (Holy Warrior) with the new title Hopeful.
15 72 Gained a contact.
15 74 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 74 Voluntarily left Holy Warrior
16 74 Retired.
16 78 Good fortune.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 85 A romantic relationship ends badly. Gain a Rival or Enemy.
19 86 Aging Crisis. Owe 50,000 for medical bills.
19 87 Betrayal. Convert an Ally into a Rival or Enemy.
20 90 Aging Crisis. Owe 20,000 for medical bills.
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