Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Imperial trade restrictions force Cary Duncan out of business. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Cary Duncan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Cary Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Cary Duncan faith is shaken. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Cary Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Suffer from a life-threatening illness. |
10 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Cary Duncan is chosen to represent Cary Duncan's faith in a vid show or other highly public forum. |
10 |
48 |
Forced to continue current assignment. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Cary Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Birth or Death involving a family member or close friend. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Accused of a crime. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Accused of a crime. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
88 |
Gained a contact. |
21 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |