Retired Junior Project Worker Cecil Webb  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 92 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2)111141
Dirty, Retiring
 
Skills
Astrogation 0
Diplomat 1
Drive 0
Electronics 0
Gambler 2
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Believer Mainstream Believer Lay Person-13
Drifter Scavenger 01
Citizen Colonist 12
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Liam Carrington Rival 1 1 0 0 Azhanti (M/38)
Alene Horgan Contact 0 2 0 0 Dynchia, Imperium (F/29)
Relationship soured.
Benjamine Watson Contact 3 1 2 3 Azhanti (M/54)
Elizabeth Harper Enemy 0 3 0 1 Ronnin (M/27)
Monica Perez Enemy 0 2 2 4 Dynchia, Imperium (F/35)
Willard Bunan Enemy 0 1 1 0 Dynchia, Imperium (M/16)
Kyle Arnold Rival 0 1 0 0 Dynchia, Imperium (M/13)
Hildur Rodriquez Rival 1 2 1 1 Cafadan (F/50)
Roe Gilbert Rival 3 3 0 1 Dynchia, Imperium (M/18)
Forgiveness.
Tyrone Boyd Ally 2 0 1 0 Darmine (M/18)
Tyrone Boyd is actually an organisation such as a political movement or modest sized business.
Louvenia Dendy Ally 2 0 0 0 Dynchia, Imperium (F/26)
Bennett Vear Contact 1 1 2 1 Dynchia, Imperium (M/47)
Bennett Vear gained power at the expense of a third party who now blames the character.
Lester Riley Enemy 0 2 5 3 Dynchia, Imperium (M/84)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 19 When dealing with an alien race, Cecil Webb botch an opportunity to gather extra intelligence about them.
1 19 Cecil Webb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Continued as Scout (Courier).
2 26 Cecil Webb's ship is damaged, and Cecil Webb have to hitch-hike Cecil Webb's way back across the stars to the nearest scout base.
2 26 Gain 2 Contacts. Gain 2 Enemies.
3 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 28 Cecil Webb is caught in the periphery of a scandal.
3 28 Demoted to Believer (Mainstream Believer) rank -1.
4 30 Continued as Believer (Mainstream Believer).
4 33 Someone more charismatic but less devout than Cecil Webb has become Cecil Webb's superior.
5 34 Continued as Believer (Mainstream Believer).
5 37 Cecil Webb retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 38 Voluntarily left Mainstream Believer
6 38 Became a Drifter (Scavenger).
6 41 Severely injured. Owe 5,000 for medical bills.
7 41 Became a Citizen (Colonist).
7 42 Cecil Webb befriend a superior in the corporation or the colony.
7 45 Promoted to Citizen (Colonist) rank 1.
8 45 Continued as Citizen (Colonist).
8 49 Life ruined by a criminal gang. Gain the gang as an Enemy
9 49 Switched to Drifter (Wanderer).
9 50 Moved to a new world.
9 53 Promoted to Drifter (Wanderer) rank 1.
10 53 Aging Crisis. Owe 50,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Drifter (Wanderer).
10 55 Scarred. Owe 2,500 for medical bills.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Cecil Webb come into conflict with a splinter group Cecil Webb's own religion which maintains Cecil Webb's version is the wrong one. Gain 1 Rivals.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired.
12 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 66 Gained a contact.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 78 Good fortune.
18 81 Aging Crisis. Owe 10,000 for medical bills.
18 83 Betrayal. Convert an Ally into a Rival or Enemy.
19 85 Aging Crisis. Owe 60,000 for medical bills.
19 87 A romantic relationship ends badly. Gain a Rival or Enemy.
20 89 Aging Crisis. Owe 40,000 for medical bills.
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