Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
28 |
time as a ruler or playboy gives Charles Batt a wide range of experiences. |
3 |
30 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
33 |
A disaster or war strikes. |
4 |
33 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
5 |
33 |
Failed to qualify for Cavalry (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
During a battle, defeat or victory depends on Charles Batt's actions. The ship suffers severe damage and Charles Batt is blamed for the disaster. Charles Batt is court - martialled and discharged. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
Charles Batt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
40 |
Suffered a deep tragedy. |
8 |
40 |
Dropped out of the merchant academy. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
42 |
Switched to Noble (Dilettante) with previous rank. |
10 |
46 |
Become deeply involved in politics on Charles Batt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
46 |
Continued as Noble (Dilettante). |
11 |
50 |
Become deeply involved in politics on Charles Batt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
50 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
12 |
50 |
Voluntarily left Dilettante |
12 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
53 |
Charles Batt have been following false teachings! |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
54 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
85 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
21 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
86 |
Good fortune. |
22 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |