Retired Team Leader Charley Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 92 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 3 (-1)111863
Furious, Honorable, Constant Hiccups
 
Skills
Admin 0
Deception 0
Diplomat 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 2
Mechanic 0
Medic 0
Persuade 3
Pilot (Capital Ships) 1
Profession (Worker/Biologicals) 1
Recon 1
Science (Space Sciences) 0
Streetwise 3
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Combat Leader25
Drifter Scavenger 01
Drifter Wanderer 12
Citizen Colonist 12
Merchant Free Trader 23
Believer Missionary/Humanitarian Team Leader21
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Avery Marsden Enemy 0 4 1 4 Iltharan (M/32)
Avery Marsden's influence is diminished.
Kristin Riley Ally 1 0 3 0 Iltharan (F/18)
Relationship redefined. Enemy becomes an ally.
Harold Parker Enemy 0 1 2 2 Zaris (M/45)
Mona Fawns Enemy 0 3 1 1 Iltharan (F/43)
Danny Dwyer Enemy 0 4 3 5 Ronnin (M/68)
Lamar Shea Enemy 0 4 2 4 Iltharan (M/77)
Lillie Stewart Contact 3 1 0 0 Darmine (M/51)
Lillie Stewart gained influence with the character’s assistance.
Lillie Stewart's influence is diminished.
Ettie Guillan Ally 1 1 0 1 Darmine (F/25)
Ettie Guillan was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 19 Charley Askew faith is shaken.
2 22 Continued as Believer (Holy Warrior).
2 26 Charley Askew refused an offer of inducements to betray Charley Askew's faith. Gain 4 enemies.
2 26 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
3 26 Continued as Believer (Holy Warrior).
3 30 Charley Askew faith is shaken.
4 30 Continued as Believer (Holy Warrior).
4 34 Charley Askew is sent to a new community or parish to preach The Word among the poor.
4 34 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
5 34 Continued as Believer (Holy Warrior).
5 35 Charley Askew have been following false teachings!
6 35 Became a Drifter (Scavenger).
6 39 Suffer from a life-threatening illness.
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Switched to Drifter (Wanderer).
7 43 Attempted a risky adventure and was wildly successful.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 47 Injured. Fully recovered. Owe 2,500 for medical bills.
9 47 Became a Citizen (Colonist).
9 49 Charley Askew befriend a superior in the corporation or the colony.
9 51 Promoted to Citizen (Colonist) rank 1.
10 51 Continued as Citizen (Colonist).
10 54 Hard times caused by a lack of interstellar trade costs Charley Askew Charley Askew's job.
11 54 Became a Merchant (Free Trader).
11 56 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 58 Promoted to Merchant (Free Trader) rank 1.
12 58 Continued as Merchant (Free Trader).
12 61 A good deal ensures Charley Askew is living the high life for a few years.
12 62 Promoted to Merchant (Free Trader) rank 2.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Merchant (Free Trader).
13 65 A sudden war destroys Charley Askew's trade routes and contacts, forcing Charley Askew to flee that region of space.
13 65 Gain rebels as Enemy
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 66 Charley Askew faith enjoys an explosion of popularity largely thanks to Charley Askew's efforts.
14 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 69 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Voluntarily left Missionary/Humanitarian
15 69 Retired.
15 71 Moved to a new world.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 75 Gained a contact.
17 77 Aging Crisis. Owe 30,000 for medical bills.
17 79 A new romantic starts. Gain an Ally.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 83 Betrayal. Convert an Ally into a Rival or Enemy.
19 85 Aging Crisis. Owe 10,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 89 Aging Crisis. Owe 20,000 for medical bills.
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