Retired Junior Project Worker Curley Mcarty  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 92 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1)111143
Performer, Introspective
 
Skills
Admin 0
Advocate 0
Astrogation 0
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 2
Science (Space Sciences/Astronomy) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine Crewman03
Citizen Corporate 01
Believer Holy Warrior Hopeful02
Citizen Worker 14
Believer Missionary/Humanitarian Junior Project Worker02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Aekhsgvok Saernang Contact 2 0 1 3 Vargr, Imperium (F/56)
Relationship redefined. Rival becomes a contact.
Lennie Shapter Contact 3 1 0 1 Luriani (F/28)
Olga Anderson Enemy 0 4 3 4 Tapazmal (F/45)
India Stanway Enemy 0 3 3 2 Cafadan (F/23)
Mayme Graves Rival 2 0 0 1 Azhanti (F/29)
Wright Lawlor Rival 1 3 1 2 Swanfeh (M/41)
Wright Lawlor is missing under suspicious circumstances.
Tristan Shaw Rival 1 2 1 1 Cafadan (M/36)
Barton Martinez Ally 5 0 1 0 Cassilldan (M/50)
Danielle Bramer Contact 3 0 0 2 Cafadan (F/28)
Huey Steen Contact 1 1 4 5 Cafadan (M/49)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Curley Mcarty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 20 Failed to qualify for Star Marine (Marine).
2 20 Submitted to the draft.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
4 28 Continued as Merchant (Merchant Marine).
4 32 A series of bad deals and decisions force Curley Mcarty into bankruptcy. Curley Mcarty salvages what Curley Mcarty can.
5 32 Became a Citizen (Corporate).
5 33 Curley Mcarty's business expands, Curley Mcarty's corporation grows, or the colony thrives.
6 36 Voluntarily left Corporate
6 36 Became a Believer (Holy Warrior) with the new title Hopeful.
6 38 Curley Mcarty is caught in the periphery of a scandal.
6 38 Demoted to Believer (Holy Warrior) rank -1.
7 40 Continued as Believer (Holy Warrior).
7 42 A notable academic consults with Curley Mcarty about a publication or documentary he is working on. Gain a Contact in academia.
7 44 Promoted to Believer (Holy Warrior) rank 0.
8 44 Voluntarily left Holy Warrior
8 44 Switched to Citizen (Worker).
8 47 Advanced training in a specialist field.
8 48 Promoted to Citizen (Worker) rank 1.
9 48 Continued as Citizen (Worker).
9 52 Curley Mcarty learn something Curley Mcarty should not have – a corporate secret, a political scandal – which Curley Mcarty can profit from illegally.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Citizen (Worker).
10 55 Curley Mcarty learn something Curley Mcarty should not have – a corporate secret, a political scandal – which Curley Mcarty can profit from illegally.
10 55 Gain a criminal contact.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Continued as Citizen (Worker).
11 58 Hard times caused by a lack of interstellar trade costs Curley Mcarty Curley Mcarty's job.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 Curley Mcarty refused an offer of inducements to betray Curley Mcarty's faith. Gain 2 enemies.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 63 Curley Mcarty come into conflict with a splinter group Curley Mcarty's own religion which maintains Curley Mcarty's version is the wrong one. Gain 1 Rivals.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Retired.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 72 Gained a contact.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 77 Good fortune.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 83 Good fortune.
19 83 Aging Crisis. Owe 20,000 for medical bills.
19 85 Good fortune.
20 87 Aging Crisis. Owe 40,000 for medical bills.
20 89 Gained a contact.
21 91 Aging Crisis. Owe 10,000 for medical bills.
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