Retired 2nd Officer Curtis Borthwell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 92 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2) 5 (-1)None111925
Bored, Liar
 
Skills
Admin 2
Animals 0
Art (Performing) 0
Astrogation 1
Athletics 0
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 2
Gun Combat 0
Language (Gvegh (Vargr)) 1
Mechanic 2
Medic 0
Navigation 0
Persuade 1
Pilot (Small Craft) 2
Profession (Worker) 0
Recon 0
Seafarer 0
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer46
Citizen Colonist 01
Retired 010
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Wendell Paterson Contact 1 1 1 1 Happrhani (M/63)
Eddie McLean Ally 3 0 1 4 Irhadre (F/26)
Charlene Wagner Ally 3 0 1 1 Traltar (F/43)
Ya'aiasuil Herlefouh Awiyl Ally 2 0 4 0 Aslan (M/12)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Join a social movement.
1 27 Failed as a colonist.
2 27 Became a Merchant (Merchant Marine) with the new title Crewman.
2 28 Embroiled in legal trouble.
2 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 31 Continued as Merchant (Merchant Marine).
3 35 Embroiled in legal trouble.
4 35 Continued as Merchant (Merchant Marine).
4 39 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 39 Continued as Merchant (Merchant Marine).
5 42 Embroiled in legal trouble.
5 43 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 43 Continued as Merchant (Merchant Marine).
6 46 Risk Curtis Borthwell's fortune on a possibility lucrative deal and win.
6 47 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 47 Continued as Merchant (Merchant Marine).
7 49 Embroiled in legal trouble.
7 51 Forced to muster out.
8 51 Became a Citizen (Colonist).
8 52 A revolution, attack or other unusual event throws Curtis Borthwell's life into chaos, forcing Curtis Borthwell to leave the planet.
9 52 Aging Crisis. Owe 20,000 for medical bills.
9 52 Retired at age 52.
9 52 Retired.
9 56 Injured. Fully recovered. Owe 5,000 for medical bills.
10 60 Gained a contact.
11 60 Aging Crisis. Owe 40,000 for medical bills.
11 64 Betrayal. Convert an Ally into a Rival or Enemy.
12 64 Aging Crisis. Owe 60,000 for medical bills.
12 68 Moved to a new world.
13 68 Aging Crisis. Owe 20,000 for medical bills.
13 70 A new romantic starts. Gain an Ally.
14 72 Aging Crisis. Owe 20,000 for medical bills.
14 74 A new romantic starts. Gain an Ally.
15 76 Aging Crisis. Owe 50,000 for medical bills.
15 78 Betrayal. Convert an Ally into a Rival or Enemy.
16 80 Aging Crisis. Owe 20,000 for medical bills.
16 81 Nearly killed. Owe 45,000 for medical bills.
17 84 Aging Crisis. Owe 10,000 for medical bills.
17 88 Encounter a Psionic institute.
17 88 Tested for psionic powers
18 88 Aging Crisis. Owe 60,000 for medical bills.
18 92 A new romantic starts. Gain an Ally.
19 92 Aging Crisis. Owe 10,000 for medical bills.
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