Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Study Profession (Colonist/Ranching) as a hobby. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
David Weakman join a gambling circle on board. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Refuse to abuse David Weakman's position for profit. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Refuse to abuse David Weakman's position for profit. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
42 |
Gain a contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Survived a risky adventure but gained nothing. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of David Weakman's Contacts or Allies betrays David Weakman, ending David Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Rogue (Thief). |
10 |
51 |
Involved in a feud with a rival criminal organization. |
10 |
54 |
Promoted to Rogue (Thief) rank 1. |
11 |
54 |
Continued as Rogue (Thief). |
11 |
55 |
Backstab a fellow rogue for personal gain. |
11 |
58 |
Promoted to Rogue (Thief) rank 2. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Rogue (Thief). |
12 |
59 |
Arrested |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Became a Prisoner (Fixer). |
13 |
61 |
A guard takes a dislike to David Weakman. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Switched to Prisoner (Thug) with previous rank. |
14 |
65 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Continued as Prisoner (Thug). |
15 |
68 |
Disgraced. Word of David Weakman's criminal past reaches David Weakman's homeworld. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Switched to Prisoner (Inmate) with previous rank. |
16 |
74 |
Failed to escaped from prison. |
16 |
75 |
Promoted to Prisoner (Inmate) rank 1. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Returned to Prisoner (Thug). |
17 |
76 |
Defeated a prison gang. Gain an Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Returned to Prisoner (Fixer). |
18 |
83 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Returned to Prisoner (Inmate). |
19 |
85 |
Nearly killed. Owe 35,000 for medical bills. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
Returned to Prisoner (Fixer). |
20 |
91 |
Disgraced. Word of David Weakman's criminal past reaches David Weakman's homeworld. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |