Retired Petty Officer, 1st class David Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 92 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 4 (-1)111614
Filthy, Giggly
 
Skills
Athletics (Strength) 1
Deception 2
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Jack-of-All-Trades 2
Language 0
Mechanic 2
Melee (Unarmed) 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Colonist/Ranching) 0
Seafarer (Personal) 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 1st class46
Drifter Barbarian 12
Rogue Thief 23
Prisoner Fixer 03
Prisoner Thug 03
Prisoner Inmate 12
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Felix Lyness Ally 4 0 0 0 Dolphin, Imperium (M/10)
Emmitt Weston Contact 1 1 3 0 Thaggeshi (M/26)
Lynn Mckinney Enemy 0 2 1 1 Dynchia (F/46)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 19 Study Profession (Colonist/Ranching) as a hobby.
1 20 Dropped out of military academy.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 22 A new romantic starts. Gain an Ally.
2 24 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Line/Crew).
3 25 Advanced training in a specialist field.
4 28 Continued as Navy (Line/Crew).
4 31 David Weakman join a gambling circle on board.
4 32 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
5 32 Continued as Navy (Line/Crew).
5 36 Refuse to abuse David Weakman's position for profit.
5 36 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
6 36 Continued as Navy (Line/Crew).
6 37 Refuse to abuse David Weakman's position for profit.
6 40 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
7 40 Continued as Navy (Line/Crew).
7 42 Vessel participates in a diplomatic mission.
7 42 Gain a contact.
7 44 Forced to muster out.
8 44 Became a Drifter (Barbarian).
8 48 Survived a risky adventure but gained nothing.
8 48 Promoted to Drifter (Barbarian) rank 1.
9 48 Continued as Drifter (Barbarian).
9 50 Betrayed by a friend. One of David Weakman's Contacts or Allies betrays David Weakman, ending David Weakman's career. That Contact or Ally becomes a Rival or Enemy.
10 50 Became a Rogue (Thief).
10 51 Involved in a feud with a rival criminal organization.
10 54 Promoted to Rogue (Thief) rank 1.
11 54 Continued as Rogue (Thief).
11 55 Backstab a fellow rogue for personal gain.
11 58 Promoted to Rogue (Thief) rank 2.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Rogue (Thief).
12 59 Arrested
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Became a Prisoner (Fixer).
13 61 A guard takes a dislike to David Weakman.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 63 Switched to Prisoner (Thug) with previous rank.
14 65 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 67 Continued as Prisoner (Thug).
15 68 Disgraced. Word of David Weakman's criminal past reaches David Weakman's homeworld.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 71 Switched to Prisoner (Inmate) with previous rank.
16 74 Failed to escaped from prison.
16 75 Promoted to Prisoner (Inmate) rank 1.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 75 Returned to Prisoner (Thug).
17 76 Defeated a prison gang. Gain an Enemy.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 79 Returned to Prisoner (Fixer).
18 83 Scarred. Fully recovered. Owe 10,000 for medical bills.
19 83 Aging Crisis. Owe 40,000 for medical bills.
19 83 Returned to Prisoner (Inmate).
19 85 Nearly killed. Owe 35,000 for medical bills.
20 87 Aging Crisis. Owe 20,000 for medical bills.
20 87 Returned to Prisoner (Fixer).
20 91 Disgraced. Word of David Weakman's criminal past reaches David Weakman's homeworld.
21 91 Aging Crisis. Owe 60,000 for medical bills.
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