Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Amnesia. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Spent time maintaining and using heavy vehicles. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Dayton Little gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Advanced training in a specialist field. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Spent time maintaining and using heavy vehicles. |
7 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Spent time maintaining and using heavy vehicles. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Scout (Explorer). |
9 |
48 |
Dayton Little have no idea what happened to Dayton Little – they found Dayton Little's ship drifting on the fringes of friendly space. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Dayton Little aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
56 |
Betrayed by a friend. One of Dayton Little's Contacts or Allies betrays Dayton Little, ending Dayton Little's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Believer (Holy Warrior). |
12 |
57 |
Opponents of Dayton Little's belief system ambush Dayton Little. |
12 |
57 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Retired. |
13 |
59 |
Find Ancient Technology. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Gained a contact. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |