Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Victim of a crime |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Scout (Courier). |
4 |
30 |
Duane Porter survey an alien world. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Psychologically damaged by Duane Porter's time in the scouts. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Duane Porter's Contacts or Allies betrays Duane Porter, ending Duane Porter's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Failed to qualify for Scientist (Scholar). |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Gain Enemy if Duane Porter don't already have one. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 4. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
55 |
Attacked by enemies that Duane Porter easily defeat. |
11 |
55 |
Gain Enemy if Duane Porter don't already have one. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Duane Porter is sent to a new community or parish to preach The Word among the poor. |
12 |
60 |
Forced to continue current assignment. |
12 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
A notable academic consults with Duane Porter about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Duane Porter is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Forced to continue current assignment. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
70 |
Gained a contact. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Retired. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |