Retired Team Leader Eliga Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 92 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2)111141
Indulgent, Sharp-Witted
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive 0
Jack-of-All-Trades 1
Leadership 1
Medic 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Space Sciences) 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Navy Line/Crew Crewman01
Navy Engineer/Gunner Crewman01
Scout Surveyor 02
Believer Holy Warrior Hopeful01
Drifter Wanderer 03
Believer Missionary/Humanitarian Team Leader23
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Iris Bain Enemy 1 4 4 2 Luriani (F/11)
Iris Bain gained influence with the character’s assistance.
Johnnie Uleaven Enemy 0 2 1 0 Swanfeh (M/34)
Johnnie Uleaven's influence is diminished.
Ada Scott Rival 3 0 0 0 Luriani (F/68)
Relationship altered.
Delores Cochran Ally 2 0 1 0 Luriani (F/57)
Delores Cochran has life-changing event that creates new responsibilities.
Clayton Welter Ally 5 0 3 5 Luriani (M/51)
Mable McKinnon Ally 4 0 6 6 Luriani (F/77)
Mable McKinnon gained influence with the character’s assistance.
Jasper Bryant Ally 2 0 1 1 Luriani (M/50)
Zachary Dendy Ally 4 0 3 3 Zaris (M/33)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
2 20 Failed to qualify for Infantry (Army).
2 20 Submitted to the draft.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 22 Advanced training in a specialist field.
2 24 Attempt at commissioned failed.
3 24 Attempted to change assignments.
3 24 Switched to Navy (Engineer/Gunner) with previous rank.
3 28 During a battle, defeat or victory depends on Eliga Desmond's actions. The ship suffers severe damage and Eliga Desmond is blamed for the disaster. Eliga Desmond is court - martialled and discharged.
4 28 Became a Scout (Surveyor).
4 32 Eliga Desmond's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eliga Desmond fail to help. Gain an Enemy.
4 32 Eliga Desmond have no idea what happened to Eliga Desmond – they found Eliga Desmond's ship drifting on the fringes of friendly space.
5 32 Continued as Scout (Surveyor).
5 34 Perform an exemplary service for the scouts.
5 36 Forced to muster out.
6 36 Became a Believer (Holy Warrior) with the new title Hopeful.
6 37 Eliga Desmond have been following false teachings!
7 37 Became a Drifter (Wanderer).
7 40 Betrayed by a friend. One of Eliga Desmond's Contacts or Allies betrays Eliga Desmond, ending Eliga Desmond's career. That Contact or Ally becomes a Rival or Enemy.
8 40 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Eliga Desmond retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 44 Forced to continue current assignment.
8 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 44 Continued as Believer (Missionary/Humanitarian).
9 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 48 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 48 Continued as Believer (Missionary/Humanitarian).
10 50 Eliga Desmond refuse to secretly provide religious rites for a dying leader or noble, because they do not share Eliga Desmond's faith.
10 52 Forced to muster out.
11 52 Returned to Drifter (Wanderer).
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Wanderer).
12 59 Severely injured. Fully recovered. Owe 20,000 for medical bills.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired.
13 62 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 72 Good fortune.
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 76 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 82 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 60,000 for medical bills.
19 87 A new romantic starts. Gain an Ally.
20 87 Aging Crisis. Owe 60,000 for medical bills.
20 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 91 Aging Crisis. Owe 60,000 for medical bills.
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