Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Emanuel Carter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Rewarded for a successful mission. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
An investigation takes on a dangerous turn. |
5 |
32 |
Emanuel Carter's work ends up coming home with Emanuel Carter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
45 |
A revolution, attack or other unusual event throws Emanuel Carter's life into chaos, forcing Emanuel Carter to leave the planet. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Became a Scout (Courier). |
10 |
54 |
Emanuel Carter's ship is damaged, and Emanuel Carter have to hitch-hike Emanuel Carter's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 2 Contacts. Gain 1 Enemies. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
A notable academic consults with Emanuel Carter about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Emanuel Carter is sent to a new community or parish to preach The Word among the poor. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
A notable academic consults with Emanuel Carter about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
A notable academic consults with Emanuel Carter about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Good fortune |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Retired. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |