Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes disastrously wrong due to Emerson Meredeth's commander’s error or incompetence, but Emerson Meredeth survive. |
3 |
28 |
Cover for the commander and gain an Ally. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
32 |
A mission goes disastrously wrong due to Emerson Meredeth's commander’s error or incompetence, but Emerson Meredeth survive. |
4 |
32 |
Report commander and gain an Enemy. |
4 |
34 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
36 |
Advanced training in a specialist field |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
41 |
Emerson Meredeth's work ends up coming home with Emerson Meredeth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Switched to Marine (Ground Assault) with previous rank. |
7 |
44 |
A mission goes disastrously wrong due to Emerson Meredeth's commander’s error or incompetence, but Emerson Meredeth survive. |
7 |
44 |
Report commander and gain an Enemy. |
7 |
45 |
Forced to continue current assignment |
7 |
45 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
8 |
45 |
Continued as Marine (Ground Assault). |
8 |
48 |
A mission goes wrong and Emerson Meredeth is stranded behind enemy lines. Ejected from the service. |
9 |
48 |
Failed to qualify for Performer (Entertainer). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Emerson Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
54 |
Switched to Drifter (Wanderer). |
11 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
60 |
A notable academic consults with Emerson Meredeth about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Voluntarily left Mainstream Believer |
13 |
62 |
Retired. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |