Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Thief). |
2 |
26 |
Gained a contact. |
3 |
29 |
Continued as Rogue (Thief). |
3 |
33 |
Involved in a gambling ring. |
4 |
33 |
Continued as Rogue (Thief). |
4 |
37 |
Moved to a new world. |
5 |
37 |
Continued as Rogue (Thief). |
5 |
40 |
Emmet Hand spend months in the dangerous criminal underworld. |
5 |
41 |
Promoted to Rogue (Thief) rank 1. |
6 |
41 |
Attempted to change assignments. |
6 |
41 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
42 |
Involved in a feud with a rival criminal organization. |
6 |
45 |
Forced to muster out. |
7 |
45 |
Became a Drifter (Wanderer). |
7 |
48 |
Emmet Hand do not know what happened to Emmet Hand. There is a gap in Emmet Hand's memory. |
8 |
48 |
Became a Scout (Explorer). |
8 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
52 |
Continued as Scout (Explorer). |
9 |
56 |
Emmet Hand's ship is damaged, and Emmet Hand have to hitch-hike Emmet Hand's way back across the stars to the nearest scout base. |
9 |
56 |
Gain 5 Contacts. Gain 1 Enemies. |
10 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
56 |
Retired at age 56. |
10 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
59 |
Emmet Hand retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
60 |
Continued as Believer (Missionary/Humanitarian). |
11 |
62 |
Opponents of Emmet Hand's belief system ambush Emmet Hand. |
11 |
62 |
Nearly killed. Owe 25,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired. |
12 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
89 |
Gained a contact. |
19 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |