Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Emmit Maltby's Contacts or Allies betrays Emmit Maltby, ending Emmit Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Emmit Maltby do not know what happened to Emmit Maltby. There is a gap in Emmit Maltby's memory. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Emmit Maltby survey an alien world. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Emmit Maltby's ship is damaged, and Emmit Maltby have to hitch-hike Emmit Maltby's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
32 |
Became a Rogue (Thief). |
5 |
34 |
A crime lord considers Emmit Maltby his protégé. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Voluntarily left Thief |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
44 |
Became a Citizen (Worker). |
8 |
45 |
Advanced training in a specialist field. |
9 |
48 |
Voluntarily left Worker |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
Emmit Maltby is caught in the periphery of a scandal. |
9 |
52 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Emmit Maltby is chosen to represent Emmit Maltby's faith in a vid show or other highly public forum. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Emmit Maltby secretly provide religious rites for a dying leader or noble, although they do not share Emmit Maltby's faith. Gain an Ally in the family and a Rival who disagrees with Emmit Maltby's choice. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Opponents of Emmit Maltby's belief system ambush Emmit Maltby. |
12 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Amnesia. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |