Retired Admiral Erick Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 92 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 11 (1)11148B
Ruthless, Intimidated, Sweet
 
Skills
Admin 1
Advocate 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Electronics (Computers) 3
Electronics (Remote Ops) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 2
Gunner 0
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Admiral6 / 05
Drifter Scavenger 24
Noble Diplomat 1st Secretary33
Believer Missionary/Humanitarian Project Leader35
Retired 01
 
EducationGraduated
Naval Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Lilly Ornery Enemy 0 3 1 2 Murrissi (F/76)
Relationship soured.
Gracie Burton Contact 3 1 1 2 Solomani, Imperium (F/21)
Gracie Burton is actually an organisation such as a political movement or modest sized business.
Pearlie Gordon Rival 1 0 1 1 Kedepu (F/50)
Pearlie Gordon has had an unexpected run of good fortune lately.
E-ka Ta-obwat Rival 1 1 0 0 Bwap (F/30)
E-ka Ta-obwat belongs to an uncommon alien species.
Parker Commins Enemy 0 4 2 1 Dynchia, Imperium (M/33)
Maxie Meighan Rival 1 1 3 0 Pirian (M/24)
Manuel Laroche Enemy 0 4 1 1 Cafadan (M/29)
Minor Jack Enemy 0 2 3 3 Traltar (M/12)
Minor Jack belongs to an unusual cultural or religious group.
Exie Griffiths Enemy 0 1 3 5 Azhanti (F/15)
Exie Griffiths is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 22 Spent the college years partying.
1 22 Graduated with honors.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 24 Erick Hand foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Special assignment or duty on board ship.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Vessel participates in a diplomatic mission.
4 33 Gain a contact.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Line/Crew (Navy).
5 34 Continued as Navy (Engineer/Gunner).
5 36 Gained a contact.
5 38 Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain.
6 38 Continued as Navy (Engineer/Gunner).
6 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral.
7 42 Voluntarily left Engineer/Gunner
7 42 Became a Drifter (Scavenger).
7 44 Find valuable salvage.
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Continued as Drifter (Scavenger).
8 49 Moved to a new world.
8 50 Promoted to Drifter (Scavenger) rank 2.
9 50 Continued as Drifter (Scavenger).
9 52 Find valuable salvage.
10 54 Continued as Drifter (Scavenger).
10 58 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 58 Became a Noble (Diplomat) with the new title Intern.
11 61 Become deeply involved in politics on Erick Hand's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 62 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
12 62 Continued as Noble (Diplomat).
12 64 Inherit a gift from a rich relative.
12 66 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Retired at age 66.
13 66 Continued as Noble (Diplomat).
13 69 Erick Hand reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Erick Hand sponge off Erick Hand's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
13 70 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Voluntarily left Diplomat
14 70 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 71 Erick Hand refuse to secretly provide religious rites for a dying leader or noble, because they do not share Erick Hand's faith.
14 74 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 74 Continued as Believer (Missionary/Humanitarian).
15 76 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
16 78 Aging Crisis. Owe 40,000 for medical bills.
16 78 Continued as Believer (Missionary/Humanitarian).
16 81 Erick Hand is sent to a new community or parish to preach The Word among the poor.
16 82 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
17 82 Aging Crisis. Owe 60,000 for medical bills.
17 82 Continued as Believer (Missionary/Humanitarian).
17 84 Erick Hand refused an offer of inducements to betray Erick Hand's faith. Gain 3 enemies.
17 86 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
18 86 Aging Crisis. Owe 30,000 for medical bills.
18 86 Continued as Believer (Missionary/Humanitarian).
18 87 Opponents of Erick Hand's belief system ambush Erick Hand.
18 87 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
19 87 Aging Crisis. Owe 20,000 for medical bills.
19 87 Retired.
19 88 A romantic relationship ends badly. Gain a Rival or Enemy.
20 91 Aging Crisis. Owe 20,000 for medical bills.
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