Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Ernie Manning's pieces of art is stolen, and the investigation brings Ernie Manning into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Works is especially well received and popular, making Ernie Manning a minor celebrity |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Psychologically damaged by Ernie Manning's time in the scouts. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Ernie Manning faith is shaken. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Ernie Manning faith is shaken. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Ernie Manning aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Failed to qualify for Corporate Agent (Agent). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Established a network of contacts. Gain 1 contacts. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
52 |
Contact with Government. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |