Retired Senior Scout Ernie Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 92 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 1 (-2)111471
Retiring
 
Skills
Admin 2
Athletics (Dexterity) 1
Broker 0
Deception 0
Diplomat 1
Drive (Wheel) 1
Electronics (Sensors) 2
Explosives 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer (Ocean Ships) 1
Seafarer (Sail) 2
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader34
Scout Courier Senior Scout47
Drifter Wanderer 11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Essie Brew Contact 3 1 1 0 Ayansh'i (M/31)
Curley Kerran Contact 0 0 1 0 Ayansh'i (M/30)
Relationship becomes more moderate. Ally becomes a contact.
Henery Horton Enemy 0 2 0 1 Ayansh'i (M/30)
Ted Edwards Enemy 0 2 5 1 Ayansh'i (M/81)
Ola Parker Contact 1 1 3 0 Ayansh'i (F/21)
Rosa Heard Ally 4 0 1 5 Ayansh'i (F/89)
Relationship redefined. Enemy becomes an ally.
Herminia Lane Contact 1 1 0 4 Ayansh'i (F/50)
Elijah Tabiner Rival 1 0 0 3 Ayansh'i (M/21)
Betsy Meyer Contact 1 1 6 4 Florian (F/52)
Alford Morrissy Ally 3 0 2 2 Ayansh'i (M/38)
Alford Morrissy is in prison or otherwise trapped somewhere.
Dexter Chavez Contact 0 1 0 6 Dynchia (M/41)
Dexter Chavez gains in influence.
Laura Lawlor Ally 2 0 5 3 Ayansh'i (M/12)
Nita Horton Ally 1 0 1 0 Tapazmal (F/26)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Make an unexpected connection outside Ernie Murphy's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 A new romantic starts. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 30 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
4 30 Continued as Merchant (Free Trader).
4 34 A sudden war destroys Ernie Murphy's trade routes and contacts, forcing Ernie Murphy to flee that region of space.
4 34 Gain rebels as Enemy
5 34 Became a Scout (Courier).
5 35 Ernie Murphy's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Continued as Scout (Courier).
6 42 Perform an exemplary service for the scouts.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Continued as Scout (Courier).
7 43 A romantic relationship ends badly. Gain a Rival or Enemy.
8 46 Continued as Scout (Courier).
8 47 Spend several years jumping from world to world in Ernie Murphy's scout ship.
8 50 Forced to muster out.
9 50 Became a Drifter (Wanderer).
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Voluntarily left Wanderer
10 54 Returned to Scout (Courier).
10 57 Ernie Murphy spend a great deal of time on the fringes of Charted Space.
10 57 Gain a contact in an alien race.
10 58 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
11 58 Attempted to change assignments.
11 58 Failed to qualify for Surveyor (Scout).
11 58 Continued as Scout (Courier).
11 60 Ernie Murphy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11 62 Promoted to Scout (Courier) rank 4.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Scout (Courier).
12 63 Psychologically damaged by Ernie Murphy's time in the scouts.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired.
13 67 Gained a contact.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 75 Gained a contact.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 76 Victim of a crime.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 83 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 20,000 for medical bills.
18 86 Good fortune.
19 87 Aging Crisis. Owe 20,000 for medical bills.
19 88 A new romantic starts. Gain an Ally.
20 91 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙