Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
A disaster leaves several injured, and others blame Essie Fox, forcing Essie Fox to leave Essie Fox's career. Gain a Rival. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Make a breakthrough in Essie Fox's field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Win a prestigious prize for Essie Fox's work. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
Cheated in some fashion, advancing Essie Fox's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
32 |
Gain an Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
36 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
36 |
Became a Merchant (Broker). |
6 |
39 |
A good deal ensures Essie Fox is living the high life for a few years. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Became a Citizen (Corporate). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
51 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Citizen (Corporate) rank 3. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Continued as Citizen (Corporate). |
10 |
54 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |