Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
A mission goes wrong; Essie Godkim and several others are captured and mistreated by the enemy. Gain Essie Godkim's jailer as an Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Make an unexpected connection outside Essie Godkim's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Voluntarily left Merchant Marine |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
24 |
Failed to qualify for Merchant Academy. |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
31 |
Attacked by enemies that Essie Godkim easily defeat. |
5 |
31 |
Gain Enemy if Essie Godkim don't already have one. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Scholar (Scientist). |
8 |
41 |
Refuse to join a cheat in some fashion. |
9 |
44 |
Continued as Scholar (Scientist). |
9 |
48 |
A disaster leaves several injured, and others blame Essie Godkim, forcing Essie Godkim to leave Essie Godkim's career. Gain a Rival. |
9 |
48 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
55 |
Essie Godkim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
55 |
Entered Merchant Academy with the Business curriculum. |
12 |
56 |
Join a social movement. |
12 |
59 |
Graduated with honors. |
13 |
59 |
Switched to Merchant (Broker). |
13 |
59 |
Promoted to Merchant (Broker) rank 1. |
13 |
59 |
Promoted to Merchant (Broker) rank 2. |
13 |
63 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Continued as Merchant (Broker). |
14 |
67 |
Embroiled in legal trouble. |
14 |
67 |
Promoted to Merchant (Broker) rank 4. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Merchant (Broker). |
15 |
70 |
A good deal ensures Essie Godkim is living the high life for a few years. |
15 |
71 |
Promoted to Merchant (Broker) rank 5. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Continued as Merchant (Broker). |
16 |
73 |
Make an unexpected connection outside Essie Godkim's normal circles. Gain a Contact. |
16 |
75 |
Promoted to Merchant (Broker) rank 6. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Continued as Merchant (Broker). |
17 |
77 |
Risk Essie Godkim's fortune on a possibility lucrative deal and win. |
17 |
79 |
Promoted to Merchant (Broker) rank 7. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Continued as Merchant (Broker). |
18 |
83 |
Make an unexpected connection outside Essie Godkim's normal circles. Gain a Contact. |
18 |
83 |
Forced to muster out. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
19 |
85 |
Essie Godkim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
85 |
Retired. |
20 |
89 |
Birth or Death involving a family member or close friend. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |