Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Unit is slaughtered in a disastrous battle, for which Ian Arnold blame Ian Arnold's commander. Gain commander as Enemy. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
33 |
A job goes wrong, forcing Ian Arnold to flee off-planet. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
34 |
A revolution, attack or other unusual event throws Ian Arnold's life into chaos, forcing Ian Arnold to leave the planet. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Ian Arnold is caught in the periphery of a scandal. |
6 |
35 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Ian Arnold faith is shaken. |
8 |
42 |
Continued as Believer (Holy Warrior). |
8 |
44 |
Ian Arnold aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Became a Drifter (Barbarian). |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
52 |
Attacked by enemies that Ian Arnold easily defeat. |
10 |
52 |
Gain Enemy if Ian Arnold don't already have one. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
54 |
Gained a contact. |
11 |
56 |
Forced to continue current assignment. |
11 |
56 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Returned to Believer (Holy Warrior). |
13 |
59 |
Ian Arnold have been following false teachings! |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Retired. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |