Retired Lieutenant Irving Wells  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 92 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 10 (1) 2 (-2)None1111A2
Group-oriented, Vague, Soft-Hearted
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Diplomat 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Capital) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Science (Physical Sciences) 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 01
Navy Flight Lieutenant3 / 02
Drifter Scavenger 01
Merchant Merchant Marine Crewman02
Believer Holy Warrior Hopeful01
Drifter Barbarian 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 010
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Phyllis Ede Enemy 1 2 2 5 Sylean (F/21)
Phyllis Ede gained influence with the character’s assistance.
Libbie Ford Enemy 0 1 0 1 Sylean (F/53)
Libbie Ford is a member of an organisation which holds a generally opposite view of the Traveller.
Brennan Hotty Contact 1 1 3 1 Suerrat (M/39)
Cornelious Dean Enemy 0 3 1 2 Dynchia (M/28)
Cornelious Dean gains in power and influence.
Milford Grant Rival 1 6 1 1 Ronnin (M/21)
Very bad falling out.
Ruby Moynihan Rival 0 2 0 3 Kargol (F/48)
Fletcher Rutter Rival 2 1 1 5 Iltharan (M/31)
Tsonknou Gazgvorazngue Contact 2 0 1 1 Vargr, Imperium (M/59)
Guadalupe Powlett Ally 3 0 1 1 Darrian, Imperium (F/33)
Preston Gleeson Contact 2 2 1 1 Sylean (M/28)
Noel Horton Ally 1 0 1 1 Cafadan (M/15)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 A prank goes horribly wrong. Gain an Enemy
1 22 Graduated.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Irving Wells foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 26 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 30 Commanding officer takes an interest in Irving Wells's career.
3 30 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Flight).
4 31 Injured. Fully recovered. Owe 1,250 for medical bills.
5 31 Failed to qualify for Scientist (Scholar).
5 31 Became a Drifter (Scavenger).
5 32 Irving Wells do not know what happened to Irving Wells. There is a gap in Irving Wells's memory.
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 Make an unexpected connection outside Irving Wells's normal circles. Gain a Contact.
7 36 Continued as Merchant (Merchant Marine).
7 37 Irving Wells's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 37 Became a Believer (Holy Warrior) with the new title Hopeful.
8 39 Irving Wells is chosen to represent Irving Wells's faith in a vid show or other highly public forum.
9 41 Voluntarily left Holy Warrior
9 41 Switched to Drifter (Barbarian).
9 44 Gained a contact.
10 45 Aging Crisis. Owe 50,000 for medical bills.
10 45 Retired at age 45.
10 45 Continued as Drifter (Barbarian).
10 46 Contact with Government.
10 49 Forced to muster out.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Irving Wells come into conflict with a splinter group Irving Wells's own religion which maintains Irving Wells's version is the wrong one. Gain 2 Rivals.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Retired.
12 55 Betrayal. Convert an Ally into a Rival or Enemy.
13 55 Aging Crisis. Owe 10,000 for medical bills.
13 57 Encounter a Psionic institute.
13 57 Tested for psionic powers
14 59 Aging Crisis. Owe 60,000 for medical bills.
14 60 Birth or Death involving a family member or close friend.
15 63 Aging Crisis. Owe 20,000 for medical bills.
15 64 Gained a contact.
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 69 Good fortune.
17 71 Aging Crisis. Owe 20,000 for medical bills.
17 74 A new romantic starts. Gain an Ally.
18 75 Aging Crisis. Owe 30,000 for medical bills.
18 79 Gained a contact.
19 79 Aging Crisis. Owe 50,000 for medical bills.
19 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 83 Aging Crisis. Owe 60,000 for medical bills.
20 86 Injured. Fully recovered. Owe 5,000 for medical bills.
21 87 Aging Crisis. Owe 10,000 for medical bills.
21 90 A romantic relationship ends badly. Gain a Rival or Enemy.
22 91 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙