Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Ivy Bluit's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
30 |
Contact with Government. |
4 |
33 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
33 |
Continued as Entertainer (Journalist). |
5 |
37 |
Public opinion turns on Ivy Bluit. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
38 |
Gained a contact. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scout (Explorer) with previous rank. |
7 |
42 |
Ivy Bluit's ship is damaged, and Ivy Bluit have to hitch-hike Ivy Bluit's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Ivy Bluit is sent to a new community or parish to preach The Word among the poor. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Ivy Bluit aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Nearly killed. Owe 45,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |