Retired Team Leader Jesse Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 92 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 6 (0)111946
Credible
 
Skills
Animals 0
Art (Creative) 0
Athletics (Endurance) 1
Broker 0
Carouse 1
Deception 0
Drive 0
Engineer (M-drive) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 3
Pilot (Small Craft) 2
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman12
Prisoner Fixer 02
Prisoner Inmate 01
Prisoner Thug 11
Drifter Wanderer 01
Merchant Merchant Marine 4th Officer22
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Maynard Nevil Rival 2 1 0 1 Dynchia, Imperium (M/58)
Maynard Nevil is particularly unusual, such as an artificial intelligence or very alien being.
Relationship becomes more moderate.
Maynard Nevil is in prison or otherwise trapped somewhere.
Aletha Fields Ally 4 0 0 0 Suerrat (F/27)
Novella Armstrong Ally 1 0 1 1 Zhodani, Imperium (F/21)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 21 A crime lord considers Jesse Moody his protégé.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Continued as Rogue (Pirate).
2 26 Arrested
3 26 Became a Prisoner (Fixer).
3 30 Accused of assaulting a prison guard.
4 30 Continued as Prisoner (Fixer).
4 31 Failed to escaped from prison.
5 34 Switched to Prisoner (Inmate) with previous rank.
5 37 Failed to escaped from prison.
6 38 Switched to Prisoner (Thug) with previous rank.
6 40 Parole hearing.
6 42 Promoted to Prisoner (Thug) rank 1.
6 42 Paroled from prison.
7 42 Became a Drifter (Wanderer).
7 45 Injured. Fully recovered. Owe 5,000 for medical bills.
8 45 Became a Merchant (Merchant Marine) with the new title Crewman.
8 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 49 Continued as Merchant (Merchant Marine).
9 52 Moved to a new world.
9 53 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 53 Voluntarily left Merchant Marine
10 53 Switched to Drifter (Scavenger).
10 57 Betrayed by a friend. One of Jesse Moody's Contacts or Allies betrays Jesse Moody, ending Jesse Moody's career. That Contact or Ally becomes a Rival or Enemy.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Jesse Moody is chosen to represent Jesse Moody's faith in a vid show or other highly public forum.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Retired at age 61.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 A notable academic consults with Jesse Moody about a publication or documentary he is working on. Gain a Contact in academia.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Continued as Believer (Missionary/Humanitarian).
13 67 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 69 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 69 Aging Crisis. Owe 10,000 for medical bills.
14 69 Voluntarily left Missionary/Humanitarian
14 69 Retired.
14 72 Moved to a new world.
15 73 Aging Crisis. Owe 10,000 for medical bills.
15 76 Moved to a new world.
16 77 Aging Crisis. Owe 50,000 for medical bills.
16 80 A new romantic starts. Gain an Ally.
17 81 Aging Crisis. Owe 30,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 85 Aging Crisis. Owe 20,000 for medical bills.
18 88 Good fortune.
19 89 Aging Crisis. Owe 20,000 for medical bills.
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