Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Jessie Woods Jessie Woods's job. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Rogue (Thief). |
4 |
31 |
A crime lord considers Jessie Woods his protégé. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
A job goes wrong, forcing Jessie Woods to flee off-planet. |
6 |
35 |
Became a Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Jessie Woods's scout ship. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Voluntarily left Courier |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Jessie Woods secretly provide religious rites for a dying leader or noble, although they do not share Jessie Woods's faith. Gain an Ally in the family and a Rival who disagrees with Jessie Woods's choice. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Jessie Woods is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Jessie Woods faith enjoys an explosion of popularity largely thanks to Jessie Woods's efforts. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Voluntarily left Mainstream Believer |
11 |
55 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Severely injured. Owe 25,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Accused of a crime. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |