Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Risk Jewel McNamara's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Jewel McNamara's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
A series of bad deals and decisions force Jewel McNamara into bankruptcy. Jewel McNamara salvages what Jewel McNamara can. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 5. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 6. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 7. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Journalist (Entertainer). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
49 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
49 |
Became a Scout (Surveyor). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
54 |
Severely injured. Owe 7,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Victim of a crime. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |