Jimmy Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 92 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 2 (-2)111412
High energy, Sentimental, Mischievous
 
Skills
Carouse 2
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 0
Mechanic 0
Medic 0
Persuade 0
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Drifter Barbarian 03
Entertainer Artist 01
Drifter Wanderer 02
Merchant Broker 01
Retired 012
 
Name Type Affinity Enmity Power Influence Species
Atab Epba E-ka Enemy 0 3 1 0 Bwap (M/36)
Aron Barnett Ally 2 0 0 3 Kedepu (M/28)
Laurence Hayes Ally 4 0 3 1 Halka (M/24)
Katy McNab Ally 1 0 5 0 Kedepu (F/59)
Charles Pinkerton Ally 4 0 0 6 Kedepu (F/32)
Prince Carson Contact 3 5 5 4 Kedepu (M/15)
Very bad falling out.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 21 Make a breakthrough in Jimmy Watson's field.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Voluntarily left Field Researcher
2 22 Failed to qualify for Thief (Rogue).
2 22 Became a Drifter (Barbarian).
2 25 Betrayed by a friend. One of Jimmy Watson's Contacts or Allies betrays Jimmy Watson, ending Jimmy Watson's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Entertainer (Artist).
3 27 Jimmy Watson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 27 Switched to Drifter (Wanderer).
4 29 Survived a risky adventure but gained nothing.
5 31 Continued as Drifter (Wanderer).
5 35 Lightly injured, no permanent damage. Fully recovered.
6 35 Became a Merchant (Broker).
6 36 Jimmy Watson's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 36 Returned to Drifter (Barbarian).
7 39 Spend time with an alien race. Gain a contact.
8 40 Continued as Drifter (Barbarian).
8 41 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9 41 Aging Crisis. Owe 30,000 for medical bills.
9 41 Retired at age 41.
9 41 Retired.
9 44 A romantic relationship ends badly. Gain a Rival or Enemy.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 49 Moved to a new world.
11 49 Aging Crisis. Owe 20,000 for medical bills.
11 53 A new romantic starts. Gain an Ally.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 55 Betrayal. Convert an Ally into a Rival or Enemy.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 66 A new romantic starts. Gain an Ally.
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 70 Good fortune.
17 73 Aging Crisis. Owe 60,000 for medical bills.
17 76 Betrayal. Convert an Ally into a Rival or Enemy.
18 77 Aging Crisis. Owe 30,000 for medical bills.
18 80 Moved to a new world.
19 81 Aging Crisis. Owe 10,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 10,000 for medical bills.
20 88 Gained a contact.
21 89 Aging Crisis. Owe 30,000 for medical bills.
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