Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Switched to Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Josiah Payne do not know what happened to Josiah Payne. There is a gap in Josiah Payne's memory. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Severely injured. Owe 15,000 for medical bills. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Betrayed by a friend. One of Josiah Payne's Contacts or Allies betrays Josiah Payne, ending Josiah Payne's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
44 |
Josiah Payne's ship is ambushed by enemy vessels. Josiah Payne successfully ran to the jump point. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
49 |
Psychologically damaged by Josiah Payne's time in the scouts. |
9 |
49 |
Failed to qualify for Free Trader (Merchant). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Army (Infantry) with the new title Private. |
9 |
51 |
Assigned to an urbanised planet torn by war. |
9 |
53 |
Attempt at commissioned failed. |
9 |
53 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
10 |
53 |
Continued as Army (Infantry). |
10 |
56 |
Birth or Death involving a family member or close friend. |
10 |
57 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Army (Infantry). |
11 |
58 |
Assigned to an urbanised planet torn by war. |
11 |
61 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Army (Infantry). |
12 |
62 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |