Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Junius Terry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Junius Terry fail to help. Gain an Enemy. |
2 |
25 |
Psychologically damaged by Junius Terry's time in the scouts. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Junius Terry botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Scarred. Owe 1,250 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Junius Terry spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Gain a contact in an alien race. |
4 |
34 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Junius Terry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Junius Terry's Contacts or Allies betrays Junius Terry, ending Junius Terry's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Corporate (Citizen). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Go undercover to investigate an enemy. |
8 |
41 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Go undercover to investigate an enemy. |
9 |
47 |
A revolution, attack or other unusual event throws Junius Terry's life into chaos, forcing Junius Terry to leave the planet. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
48 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Given specialist training in vehicles. |
10 |
52 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
11 |
52 |
Continued as Agent (Law Enforcement). |
11 |
54 |
Established a network of contacts. Gain 1 contacts. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Junius Terry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Junius Terry accepted an offer of inducements to betray Junius Terry's faith. Gain 830,000 in cash. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Nearly killed. Owe 40,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |