Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
24 |
Moved to a new world. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Became a Citizen (Corporate). |
3 |
29 |
Good fortune |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
33 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Advanced training in a specialist field |
6 |
37 |
Continued as Army (Army Support). |
6 |
41 |
Surrounded and outnumbered by the enemy, Larry Skidd hold out until relief arrives. |
6 |
41 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
41 |
Continued as Army (Army Support). |
7 |
43 |
Larry Skidd is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Surveyor). |
8 |
46 |
Larry Skidd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Larry Skidd fail to help. Gain an Enemy. |
8 |
46 |
Larry Skidd's ship is damaged, and Larry Skidd have to hitch-hike Larry Skidd's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
50 |
Spend several years jumping from world to world in Larry Skidd's scout ship. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
52 |
Accused of a crime |
10 |
55 |
Promoted to Scout (Surveyor) rank 2. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Became a Prisoner (Fixer). |
11 |
58 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
62 |
Persecuted by a prison gang. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Prisoner (Inmate). |
13 |
65 |
Vocational Training. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Returned to Prisoner (Fixer). |
14 |
70 |
Larry Skidd gain a new Rival among the inmates or guards. |
14 |
71 |
Promoted to Prisoner (Fixer) rank 1. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Prisoner (Fixer). |
15 |
73 |
Offended a prison gang Larry Skidd tried to join. Gain an Enemy. |
15 |
75 |
Promoted to Prisoner (Fixer) rank 2. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Prisoner (Fixer). |
16 |
77 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Switched to Prisoner (Thug) with previous rank. |
17 |
80 |
Assigned to difficult or backbreaking labour. |
17 |
83 |
Promoted to Prisoner (Thug) rank 3. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Returned to Prisoner (Fixer). |
18 |
86 |
Disgraced. Word of Larry Skidd's criminal past reaches Larry Skidd's homeworld. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Returned to Prisoner (Thug). |
19 |
88 |
Beaten by a prison gang. |
19 |
88 |
Severely injured. Owe 5,000 for medical bills. |
20 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |