Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lionel George do not know what happened to Lionel George. There is a gap in Lionel George's memory. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Lionel George's trade routes and contacts, forcing Lionel George to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
30 |
Lionel George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
31 |
Criticised a questionable political leader on Lionel George's homeworld, causing his downfall. Gain an Enemy |
5 |
31 |
Public opinion turns on Lionel George. |
5 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Good fortune |
7 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
39 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Lionel George come into conflict with a splinter group Lionel George's own religion which maintains Lionel George's version is the wrong one. Gain 2 Rivals. |
9 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
42 |
Returned to Drifter (Wanderer). |
9 |
44 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
10 |
44 |
Returned to Merchant (Merchant Marine). |
10 |
45 |
Risk Lionel George's fortune on a possibility lucrative deal and win. |
11 |
48 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Merchant (Merchant Marine). |
12 |
53 |
A good deal ensures Lionel George is living the high life for a few years. |
12 |
56 |
Forced to muster out. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
Lionel George faith is shaken. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Lionel George come into conflict with a splinter group Lionel George's own religion which maintains Lionel George's version is the wrong one. Gain 2 Rivals. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Retired. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Moved to a new world. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
91 |
Victim of a crime. |
22 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |