Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
23 |
Luke Sim is forced out because of censorship or controversy. What truth did Luke Sim get too close to? |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
27 |
When dealing with an alien race, Luke Sim have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
33 |
Moved to a new world. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
34 |
When dealing with an alien race, Luke Sim botch an opportunity to gather extra intelligence about them. |
6 |
34 |
Luke Sim inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
37 |
Continued as Scout (Surveyor). |
7 |
41 |
Perform an exemplary service for the scouts. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
44 |
Attempted a risky adventure and was sent to prison. |
9 |
45 |
Became a Prisoner (Fixer). |
9 |
48 |
Disgraced. Word of Luke Sim's criminal past reaches Luke Sim's homeworld. |
10 |
49 |
Continued as Prisoner (Fixer). |
10 |
51 |
Persecuted by a prison gang. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
54 |
Special Duty. |
11 |
57 |
Promoted to Prisoner (Inmate) rank 1. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Switched to Prisoner (Thug) with previous rank. |
12 |
58 |
Escaped from prison. |
12 |
61 |
Promoted to Prisoner (Thug) rank 2. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |