Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Lynn Lawson's ship is damaged, and Lynn Lawson have to hitch-hike Lynn Lawson's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Lynn Lawson far from home. |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
36 |
Promoted to Entertainer (Artist) rank 2. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Lynn Lawson far from home. |
7 |
39 |
Switched to Merchant (Free Trader). |
7 |
40 |
A sudden war destroys Lynn Lawson's trade routes and contacts, forcing Lynn Lawson to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Lynn Lawson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Someone more charismatic but less devout than Lynn Lawson has become Lynn Lawson's superior. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Birth or Death involving a family member or close friend. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |