Retired Lieutenant Mack Shorten  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 92 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 11 (1)11154B
Pious, Poor listener
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Diplomat 0
Electronics (Sensors) 1
Engineer (Life Support) 2
Gambler 1
Gun Combat 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Striking) 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Navy Engineer/Gunner Lieutenant3 / 02
Scout Courier Scout13
Merchant Free Trader 01
Noble Dilettante Ingrate34
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Hayward Dunn Ally 4 0 1 2 Swanfeh (M/61)
Camila Walla Ally 0 0 0 1 Azhanti (F/40)
Elsie Steen Enemy 0 2 2 0 Azhanti (F/68)
Huldah Russell Rival 2 1 4 0 Azhanti (F/26)
Huldah Russell is particularly unusual, such as an artificial intelligence or very alien being.
Clint Donoughoe Ally 4 0 5 5 Azhanti (M/30)
Clint Donoughoe is out of contact doing something interesting but not suspicious.
Bill George Rival 2 3 0 1 Dynchia (M/41)
Bill George is in prison or otherwise trapped somewhere.
Columbus Clements Enemy 0 3 5 2 Traltar (M/64)
Columbus Clements gains in power and influence.
Sammie Connor Contact 3 2 3 0 Sylean (M/47)
Adah Clark Ally 2 0 2 5 Pirian (F/14)
Adah Clark has had an unexpected run of good fortune lately.
Therese Forrest Ally 1 0 1 0 Azhanti (F/49)
Therese Forrest gained power at the expense of a third party who now blames the character.
Mattie Nichols Contact 4 0 5 0 Azhanti (F/89)
reconciliation.
Lynn Tilcott Enemy 0 3 0 2 Azhanti (F/39)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Contact with Government.
2 22 Continued as Drifter (Scavenger).
2 25 Offered job by a patron. Now owe him a favor.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 27 Commanding officer takes an interest in Mack Shorten's career.
3 30 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 33 A new romantic starts. Gain an Ally.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
5 34 Voluntarily left Engineer/Gunner
5 34 Became a Scout (Courier).
5 37 When dealing with an alien race, Mack Shorten have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 41 Injured. Fully recovered. Owe 1,250 for medical bills.
7 42 Continued as Scout (Courier).
7 43 Psychologically damaged by Mack Shorten's time in the scouts.
8 43 Became a Merchant (Free Trader).
8 46 A sudden war destroys Mack Shorten's trade routes and contacts, forcing Mack Shorten to flee that region of space.
8 46 Gain rebels as Enemy
9 46 Became a Noble (Dilettante) with the new title Wastrel.
9 48 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 50 Promoted to Noble (Dilettante) rank 1.
10 50 Continued as Noble (Dilettante).
10 51 Mack Shorten manipulate and charm Mack Shorten's way through high society. Gain a Rival and an Ally.
10 54 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Attempted to change assignments.
11 54 Failed to qualify for Diplomat (Noble).
11 54 Continued as Noble (Dilettante).
11 57 Become deeply involved in politics on Mack Shorten's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 58 Promoted to Noble (Dilettante) rank 3.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Noble (Dilettante).
12 60 Refuse to join a conspiracy of nobles. Gain an Enemy.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Retired.
13 63 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 83 Gained a contact.
19 86 Aging Crisis. Owe 30,000 for medical bills.
19 88 Betrayal. Convert an Ally into a Rival or Enemy.
20 90 Aging Crisis. Owe 60,000 for medical bills.
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