Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Commanding officer takes an interest in Mack Shorten's career. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
When dealing with an alien race, Mack Shorten have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Psychologically damaged by Mack Shorten's time in the scouts. |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
46 |
A sudden war destroys Mack Shorten's trade routes and contacts, forcing Mack Shorten to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Promoted to Noble (Dilettante) rank 1. |
10 |
50 |
Continued as Noble (Dilettante). |
10 |
51 |
Mack Shorten manipulate and charm Mack Shorten's way through high society. Gain a Rival and an Ally. |
10 |
54 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Diplomat (Noble). |
11 |
54 |
Continued as Noble (Dilettante). |
11 |
57 |
Become deeply involved in politics on Mack Shorten's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
58 |
Promoted to Noble (Dilettante) rank 3. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Noble (Dilettante). |
12 |
60 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Retired. |
13 |
63 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |