Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A sudden war destroys Marc Fleming's trade routes and contacts, forcing Marc Fleming to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Given a special assignment or duty in Marc Fleming's unit. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Continued as Army (Army Support). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Advanced training in a specialist field |
6 |
42 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
7 |
42 |
Continued as Army (Army Support). |
7 |
45 |
Surrounded and outnumbered by the enemy, Marc Fleming hold out until relief arrives. |
7 |
46 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Cavalry (Army). |
8 |
46 |
Continued as Army (Army Support). |
8 |
50 |
Given a special assignment or duty in Marc Fleming's unit. |
9 |
50 |
Continued as Army (Army Support). |
9 |
52 |
Given a special assignment or duty in Marc Fleming's unit. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Agent (Corporate Agent). |
10 |
57 |
Advanced training in a specialist field. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Agent (Corporate Agent). |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Agent (Corporate Agent). |
12 |
66 |
Go undercover to investigate an enemy. |
12 |
66 |
A police detective or rival criminal forces Marc Fleming to flee and vows to hunt Marc Fleming down. Gain an Enemy. |
12 |
66 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Voluntarily left Corporate Agent |
13 |
66 |
Retired. |
13 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
74 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
86 |
Gained a contact. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
89 |
A new romantic starts. Gain an Ally. |
19 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |