Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Marcus Welter Marcus Welter's job. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Contact with Government. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Marcus Welter's Contacts or Allies betrays Marcus Welter, ending Marcus Welter's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Opponents of Marcus Welter's belief system ambush Marcus Welter. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Returned to Believer (Holy Warrior). |
11 |
52 |
Opponents of Marcus Welter's belief system ambush Marcus Welter. |
11 |
52 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Victim of a crime. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Birth or Death involving a family member or close friend. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Moved to a new world. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
92 |
Gained a contact. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |