Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Mat Keating do not know what happened to Mat Keating. There is a gap in Mat Keating's memory. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
A police detective or rival criminal forces Mat Keating to flee and vows to hunt Mat Keating down. Gain an Enemy. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Returned to Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Mat Keating do not know what happened to Mat Keating. There is a gap in Mat Keating's memory. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
34 |
Mat Keating is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Became a Scholar (Field Researcher). |
7 |
38 |
An expedition or voyage goes wrong, leaving Mat Keating stranded in the wilderness. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Mat Keating aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Returned to Drifter (Barbarian). |
9 |
42 |
Betrayed by a friend. One of Mat Keating's Contacts or Allies betrays Mat Keating, ending Mat Keating's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
45 |
Mat Keating retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Voluntarily left Mainstream Believer |
11 |
46 |
Retired. |
11 |
48 |
Birth or Death involving a family member or close friend. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Good fortune. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
Injured. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |