Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Merlin Walters's scout ship. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Merlin Walters inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Thrown into a brutal ground war |
4 |
32 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Infantry). |
5 |
33 |
Severely injured. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
7 |
37 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Psion (Psi-Warrrior). |
8 |
42 |
Experimented on by a corporation, government, or other organisation |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Merlin Walters is caught in the periphery of a scandal. |
9 |
43 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Voluntarily left Holy Warrior |
10 |
46 |
Retired. |
10 |
48 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Severely injured. Owe 20,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Spend time with an alien race. Gain a contact. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Amnesia. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |