Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Mervin Lord botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
Mervin Lord commit a legendary crime. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
A job goes wrong, forcing Mervin Lord to flee off-planet. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Mervin Lord retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Mervin Lord accepted an offer of inducements to betray Mervin Lord's faith. Gain 490,000 in cash. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
45 |
Became a Citizen (Colonist). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
52 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Mervin Lord faith is shaken. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Voluntarily left Missionary/Humanitarian |
11 |
56 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Birth or Death involving a family member or close friend. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Find Ancient Technology. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
Birth or Death involving a family member or close friend. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
91 |
Birth or Death involving a family member or close friend. |
20 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |