Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Risk Micheal Austin's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
33 |
Display heroism in battle. |
4 |
34 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
4 |
34 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
5 |
34 |
Voluntarily left Marine Support |
5 |
34 |
Switched to Merchant (Free Trader). |
5 |
38 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
A series of bad deals and decisions force Micheal Austin into bankruptcy. Micheal Austin salvages what Micheal Austin can. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Micheal Austin do not know what happened to Micheal Austin. There is a gap in Micheal Austin's memory. |
9 |
47 |
Failed to qualify for Surveyor (Scout). |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Micheal Austin's Contacts or Allies betrays Micheal Austin, ending Micheal Austin's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Failed to qualify for Worker (Citizen). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
51 |
Scarred. Owe 5,000 for medical bills. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Micheal Austin faith is shaken. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Micheal Austin accepted an offer of inducements to betray Micheal Austin's faith. Gain 100,000 in cash. |
12 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Victim of a crime. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |