Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Monroe Kelley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Abuse Monroe Kelley's position for profit. |
3 |
30 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Monroe Kelley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Navy (Flight) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Flight). |
6 |
39 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
39 |
Failed to qualify for Law Enforcement (Agent). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Find valuable salvage. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
50 |
Drafted into Law Enforcement |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
55 |
Befriended by a senior agent. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
56 |
Established a network of contacts. Gain 3 contacts. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Agent (Law Enforcement). |
12 |
61 |
Advanced training in a specialist field. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Agent (Law Enforcement). |
13 |
67 |
Hard times caused by a lack of interstellar trade costs Monroe Kelley's job. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Someone more charismatic but less devout than Monroe Kelley has become Monroe Kelley's superior. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Monroe Kelley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Retired. |
16 |
77 |
Victim of a crime. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |