Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Assigned to a planet with a hostile or wild environment. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Thrown into a brutal ground war |
2 |
23 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Given a special assignment or duty in Nathaniel Neal's unit. |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Army (Cavalry) with previous rank. |
4 |
31 |
Assigned to a planet with a hostile or wild environment. |
4 |
34 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
34 |
Voluntarily left Cavalry |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Nathaniel Neal come into conflict with a splinter group Nathaniel Neal's own religion which maintains Nathaniel Neal's version is the wrong one. Gain 2 Rivals. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Scout (Courier). |
7 |
40 |
Nathaniel Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Continued as Scout (Courier). |
8 |
46 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Scout (Courier) rank 2. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Explorer (Scout). |
9 |
46 |
Continued as Scout (Courier). |
9 |
48 |
When dealing with an alien race, Nathaniel Neal botch an opportunity to gather extra intelligence about them. |
9 |
48 |
Nathaniel Neal inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
50 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Surveyor (Scout). |
10 |
50 |
Continued as Scout (Courier). |
10 |
54 |
Nathaniel Neal's ship is damaged, and Nathaniel Neal have to hitch-hike Nathaniel Neal's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 6 Contacts. Gain 1 Enemies. |
10 |
54 |
Promoted to Scout (Courier) rank 4. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Explorer (Scout). |
11 |
54 |
Continued as Scout (Courier). |
11 |
58 |
Serve as the courier for an important message from the Imperium. |
11 |
58 |
Promoted to Scout (Courier) rank 5. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Attempted to change assignments. |
12 |
58 |
Failed to qualify for Surveyor (Scout). |
12 |
58 |
Continued as Scout (Courier). |
12 |
61 |
Nathaniel Neal inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Nathaniel Neal retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Nathaniel Neal come into conflict with a splinter group Nathaniel Neal's own religion which maintains Nathaniel Neal's version is the wrong one. Gain 2 Rivals. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |